

All in all 26 dollars for 1.6gig download on a map as big and as detailed as this is money well spent if you are into a more lightened post apocalyptic survival experience that is less punishing. The tethering thing is the most annoying dur to respawn limitations. These locations can be of high value because their rewards grant Blue Eye Orbs, required for Arena Obelisk and Link Tower transmission. The above points are the negatives and it doesn't really impact the game to take to much enjoyment out it. In total, there are 20 tombs in Dysmantle.There is one in each region, with the exception of Frost Horn, which holds two crypts. I am sure there is much more that could be explained but we have only played 2 hours of the game. Not a major thing unless you're specifically looking for a a base building game. If you just sit there and try to do your own things it can end in death or just an overall annoying exploration experience.Ĭurrently there is no base building theme. This is the problem with shared screen co op. This means if you or your partner die and you were trying to get to a certain point, then the surviving partner needs to either die, loosing all items, or return to the campfire to respawn you.

Because until you can build the link tower tool, enemies respawn on death. This problem is alleviated as you level up with different clothing options, acting as armor, this is an assumption as we have only unlocked the outdoors men clothing.ĭeath in co op is annoying. This can become confusing as you aren't split screening, at least not on xbox, you share the same screen. The only difference between characters when you first start is the colour of your shirt. So here's a few notes after only 2 hours of play: Bought for the same reason and also found no reviews.
